After completion of Version 1.0 of the Dojo project, GameDesk moved on to a project called ThermoBot.
The function of this game was to help kids get a better grasp on the basic concepts behind thermal energy transfer.
The game consists of 4 sections, each oriented around a different aspect of thermodynamics, namely conduction, convection, radiation, and the concept fo building a thermometer and accompanying scale.
As Lead Engineer on ThermoBot, in addition to programming many of the gameplay elements myself, I guided a team consisting of two other programmers working in the GameMaker 8 engine.
For more information on ThermoBot, visit its section of the GameDesk website at: GameDesk.org/projects/thermobot.