Richard Lawrence Harrington

Richard L Harrington

Software Engineer & Technical Artist

Contact & Résumé

Contact Information

Hi, I'm Richard!

I am a games & interactive software developer with a wide range of experience

My full résumé is below and is also available as a PDF: Download Here

Work Experience

August 2016
to Present
Microsoft
Titles: Software Engineer
Projects: Xbox Avatars, Dynamics 365 Remote Assist
February 2015
to August 2016
Microsoft Xbox (contractor through Aquent LLC)
Titles: Software Engineer & Technical Artist
Projects: Xbox Avatars
November 2014
to December 2014
Fishermen Labs LLC
Titles: Engineer & Technical Artist
Projects: Undisclosed AR Storybook App
June 2014
& November 2014
The Social Rules Project
Titles: Unity Engine Consultant
Projects: Law of the Jungle: The Game of Social Rules
August 2014
to October 2014
Fireshark Studios
Titles: Engineer
Projects: Undisclosed AR Project
March 2014
to October 2014
Vaidotas Narusis
Titles: Client-Side Gameplay Engineer & Technical Artist
Projects: WarLand
July 2014
& September 2014
SilverHelm Studios
Titles: PBR Shader Programmer
Projects: Valiance Online
November 2012
to April 2014
ASCII Media Inc.
Titles: Unity Consultant, Lead Client-Side Engineer, & Technical Artist
Projects: Alien Intrusion (mobile), MyNexus (MMO - mobile, web, desktop), Other Undisclosed Projects
February 2013
to April 2013
Skillz Inc.
Titles: Unity Engine Consultant & Engineer
Projects: Skillz API for Unity (android)
August 2012
to February 2013
RumJug Games
Titles: Prototyping Engineer & Technical Artist
Projects: TANKS (mobile)
October 2010
to August 2012
GameDesk
Titles: Lead Engineer & Technical Artist
Projects: Aero! (mobile), ThermBot (desktop), MotionPlay (motion capture stage), Ancient Inventions (mobile), Geomoto (mobile), MathMaker (desktop), Dojo (desktop)
September 2011
to October 2011
Joshua Zappacosta
Titles: Web & Graphic Designer
Projects: Work-Safely Website & Logo
June 2010
to October 2010
Loki Studios
Titles: Lead Interface Artist
Projects: Geomon (mobile)
March 2010
to October 2010
Top Hat & Monocle
Titles: Project & Programming Lead
Projects: Lacuna (mobile & desktop)
November 2009
to October 2010
SLK.US
Titles: Web & Graphic Designer, Computer Technician
Projects: SLK.US Logo, SLK.US Website
August 2009
to July 2010
Joshua Zappacosta
Titles: Web & Graphic Designer
Projects: Compliance Solutions Canada Website, Personalized Business Print Designs
June 2006
to November 2009
WebConference.com
Titles: Unity Engineer, Support Technician, Web & Print Designer
Projects: 3D Virtual Classroom Setup Assistant, Pritzker Prize Website, Shadow Hills POA Website
September 2004
Dr. Charles Hooper
Titles: Web & Graphic Designer
Projects: Honey Lake Power Partners Pitch Website & Logo

Volunteer Work

February 2019
to May 2020
Lucas Theodore
Titles: Design Consultant
Projects: All the Roads Are Yours
October 2014
#NixEbola
Titles: Technical Artist
Projects: #NixEbola PPE Training Prototype
March 2011
to June 2011
LA School of Global Studies
Titles: Unity & GameMaker Programming Teacher

Programming Experience

  • C#
  • JavaScript
  • UnityScript (JavaScript)
  • Unity's ShaderLab
  • CG (Surface and Fragment shaders)
  • PHP & MySQL
  • ActionScript 3 (AS3)
  • XML
  • HTML/CSS
  • C++ (not fluent)
  • XAML (not fluent)
  • TypeScript (not fluent)

Software Package Experience

Engines

  • Unity
  • Unreal Engine 4
  • Flash

Shader/Material

  • Physically Based Rendering (PBR)
  • Image Effects
  • Strumpy Shader Editor
  • Shader Forge
  • Substance Designer/Painter
  • Marmoset Skyshop

GUI

  • Unity's GUI/GUILayout Classes
  • NGUI

Art/Graphics

  • Cinema 4D
  • ZBrush
  • Substance Designer/Painter
  • xNormal
  • CrazyBump
  • Maya
  • Photoshop
  • Illustrator
  • After Effects
  • Painter
  • Flash
  • Marmoset Toolbag

Web Design

  • Dreamweaver

Audio

  • Audition
  • GarageBand
  • Logic Pro

Target Platform Experience

  • Mac
  • Windows
  • UWA
  • Xbox One & Xbox Shell
  • Linux
  • Oculus Rift
  • iOS
  • Android
  • Browser
  • Flash
  • HoloLens 1 & 2

Input-Hardware Experience

  • Wiimotes on PC/Mac (using UniWii or OSCullator)
  • Oculus Rift
  • OptiTrak Motion-Capture
  • IOM Active Feedback Device by Wild Divine
  • Joysticks
  • Xbox 360 Controllers
  • Xbox One Controllers
  • Arduino
  • Trackball
  • Keyboard & Mouse (of course!)
  • HoloLens 1 & 2

Thank you for visiting Art Leaping, the portfolio of Richard Lawrence Harrington

Contact me at: rlh@artleaping.com

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