Contact & Résumé

 

Contact Information

     

My name is Richard Lawrence Harrington.

I'm a Technical Artist based in Seattle, WA.

I can be contacted by:

My full résumé is below and is also available as a PDF: Download Here

     
 

Work Experience

     
February 2015
to Present
 

Microsoft Studio X (Aquent LLC)
Title: Engineer & Technical Artist
Projects: Avatars

November 2014
to December 2014
 

Fishermen Labs LLC
Title: Engineer & Technical Artist
Projects: Upcoming Mobile Title

June 2014
& November 2014
 

Paul F. Steinberg
Title: Unity Engine Consultant & Engineer
Projects: Law of the Jungle

August 2014
to October 2014
 

Fireshark Studios
Title: Engineer
Projects: Undisclosed

March 2014
to October 2014
 

Vaidotas Narusis
Title: Lead Client Engineer & Technical Artist
Projects: WarLand

July 2014
& September 2014
 

SilverHelm Studios
Title: Shader Programmer
Projects: Valiance Online

November 2012
to April 2014
 

ASCII Media Inc.
Title: Lead Client Engineer & Technical Artist
Projects: Alien Intrusion (mobile), MyNexus (MMO - mobile, web, desktop), Various Undisclosed Projects

February 2013
to April 2013
 

Skillz Inc.
Title: Unity Engine Consultant & Engineer
Projects: Skillz API for Unity (android)

August 2012
to February 2013
 

RumJug
Title: Lead Engineer
Projects: TANKS (mobile)

October 2010
to August 2012
 

GameDesk
Title: Lead Engineer & Technical Artist
Projects: Aero! (mobile), ThermBot (desktop), MotionPlay (motion capture stage), Ancient Inventions (mobile), Geomoto (mobile), MathMaker (desktop), Dojo (desktop)

September 2011
to October 2011
 

Joshua Zappacosta
Title: Web & Graphic Designer
Projects: Work-Safely Website & Logo

June 2010
to October 2010
 

Loki Studios
Title: Lead Interface Artist
Projects: Geomon (mobile)

March 2010
to October 2010
 

Top Hat & Monocle
Title: Project & Programming Lead
Projects: Lacuna (mobile & desktop)

November 2009
to October 2010
 

SLK.US
Title: Web & Graphic Designer, Computer Technician
Projects: SLK.US Logo, SLK.US Website

August 2009
to July 2010
 

Joshua Zappacosta
Title: Web & Graphic Designer
Projects: Compliance Solutions Canada Website, Personalized Business Print Designs

June 2006
to November 2009
 

WebConference.com
Title: Unity Engineer, Support Technician, Web & Print Designer
Projects: 3D Virtual Classroom Setup Assistant, Pritzker Prize Website, Shadow Hills POA Website

     
 

Volunteer Work

     
October 2014  

#NixEbola
Title: Technical Artist
Projects: #NixEbola Hackathon

March 2011
to June 2011
 

LA School of Global Studies
Title: Programming Teacher

     
 

Programming Experience

     
  • C#
  • JavaScript
  • UnityScript (JavaScript)
  • Unity's ShaderLab
  • CG (Surface and Fragment shaders)
  • PHP & MySQL
  • ActionScript 3 (AS3)
  • XML
  • HTML
     
 

Software Package Experience

     

Engines

  • Unity
  • Unreal Engine 4
  • Flash

Shader/Material

  • Physically Based Rendering (PBR)
  • Image Effects
  • Strumpy Shader Editor
  • Shader Forge
  • Substance Designer/Painter
  • Marmoset Skyshop

GUI

  • Unity's GUI/GUILayout Classes
  • NGUI

Art/Graphics

  • Cinema 4D
  • ZBrush
  • Substance Designer/Painter
  • xNormal
  • CrazyBump
  • Maya
  • Photoshop
  • Illustrator
  • After Effects
  • Painter
  • Flash
  • Marmoset Toolbag

Web Design

  • Dreamweaver

Audio

  • Audition
  • GarageBand
  • Logic Pro
     
 

Target Platform Experience

     
  • Mac
  • Windows
  • UWA
  • Xbox One
  • Linux
  • Oculus Rift
  • iOS
  • Android
  • Browser
  • Flash
     
 

Input-Hardware Experience

     
  • Wiimotes on PC/Mac (using UniWii or OSCullator)
  • Oculus Rift
  • OptiTrak Motion-Capture
  • IOM Active Feedback Device by Wild Divine
  • Joysticks
  • Xbox 360 Controllers
  • Xbox One Controllers
  • Arduino
  • Trackball
  • Keyboard & Mouse (of course!)